Thursday, November 6, 2008

Draft UT3 Environment

[Map]
final_Mimco.ut3

[Package]
nikolinaborak_particles.upk



My group tried to create an environment which was suitable for the game ‘Hide and Seek’. It was achieved by using particles, kismet and matinee in UT3. We chose to use Nikolina’s previous model for this assignmnet since it contained many holes which could be used as rooms to hide in. Many different rooms around the building were connected with teleporters and lifts. A snow theme was used for the texture of our building.

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